Posted by vlorbik on May 25, 2016
the first set of six heptagrams here depict
M-G-O-R-P-Y-B, M-O-P-B-G-R-Y, M-P-G-Y-O-B-R,
M-O-G-B-P-Y-R, M-P-O-Y-G-R-B, M-G-P-R-O-B-Y
(Mud at the top [in each case], and then,
going clockwise [in each case], we have,
[in the first case—i.e., the upper-left],
since we are using M-R-B-G-P-Y-O as our
“identity permutation” (it’s found in the
upper left of the *second* photo), these six
can, much more economically, be written in
the standard “cycle” notation for permutations.
for example, M-G-O-R-P-Y-B (in the full
“display the permuted elements” notation)
becomes simply (RG)(BO). [this means “swap
the red with the green and swap the blue with
the cycle-notation names of each heptagram of
the second set have been pencilled in. too
faintly to see clearly here, as it turns out.
i’ll probably ink ’em in eventually.
the second set also have some extra information.
one has verified that squags are taken to squags
by “filling in” a color between each pair of
points-of-the-star; specifically (of course),
the color that “completes the squag” (any two
colors uniquely determine one Blend, Blur, or
Ideal [just as any two points of “ordinary”
geometry uniquely determine a line; this’ll
be lurking in the background at all times]).